RAYMARCH
Source code hosted on GitHub
https://github.com/colevfx/CC-Fractal-Suite
Software and Video Created by Cole Clark
http://www.coleclark.com/
Video Design and Color by Mihoshi Clark
https://www.mihoshiclark.com/
Music: Light Sting by Kevin MacLeod
RAYMARCH was created entirely in Unreal Engine as part of My Submission for the Unreal Engine: Virtual Production for Storytellers Spring 2021 challenge.
The challenge overall took 5 weeks, and the production of this short took 3 of those weeks. Epic Games was kind enough to give me access to a workstation to do the challenge on. This was key to being able to take advantage of modern real-time raytracing, which was used heavily in this short’s production. All assets are freely available either through Quixel or the Epic Games marketplace.
I am really grateful for the opportunity to learn, and hope to keep doing so!